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MMOexp-Diablo 4: Loot Reduction should and Reward Control Explained

Posted: Mon Nov 24, 2025 7:36 pm
by Chunzliu
With Blizzard all but confirming that the next Diablo 4 expansion will be revealed at the 2025 Game Awards, the community has entered full speculation mode. Diablo players have spent the past year riding a rollercoaster of major patches, class reworks, itemization overhauls, and Season 10's wildly successful Chaos Uniques experiment. Now, with a new expansion on the horizon-one that will ship alongside a free seasonal update-the big question becomes:
What do we actually want from Diablo 4's next era Diablo 4 Items?

Based on current developer commentary, player feedback, and long-standing franchise expectations, several major additions rise to the top. Some of these could be paid expansion features, while others could land in the free seasonal update that launches with it. Either way, these systems represent what many fans believe Diablo 4 needs most going into 2025.

Here are the five biggest features players want to see-ranked from exciting to absolutely essential.

5. A New Class, and All Signs Point to the Paladin

Let's get the obvious one out of the way first: the new class. Every Diablo expansion introduces a new playable archetype, and for Diablo 4, the betting odds strongly favor one thing:

The Paladin.

Between datamining, cinematic hints, lore breadcrumbs, and the simple popularity of holy warriors across the franchise, the Paladin feels like the cleanest and most expected choice. But while the Diablo II Paladin is the clear foundation, many players hope Blizzard draws from multiple holy archetypes across the series.

Crusader-style armor and mounted combat from Diablo III
Valkyrie-like spear or javelin fantasy
Light/Dark switching mechanics, allowing players to swap between radiant and corrupted skill sets mid-combat

A hybrid holy warrior that mixes Paladin auras, Crusader defensive tools, and a new identity could easily become one of Diablo 4's most popular classes ever.

Even if it simply ends up as a modernized Diablo II Paladin, many fans believe this class alone will be a huge selling point for the expansion. But while a new class is important, it's far from the only feature players want.

4. A Full Reward System Overhaul and Meta Progression

Diablo 4's loot-driven gameplay has improved significantly since launch, but one criticism still remains:

Players get tons of loot, but not enough rewarding progression.

Many ARPGs-Path of Exile, Last Epoch, and even Diablo III-include some form of meta progression, where players gain persistent upgrades tied to specific content. Path of Exile's Atlas Trees are the gold standard: you play an activity, earn points, and customize that activity's difficulty, rewards, and structure.

Imagine Diablo 4 adopting something similar:

You run Infernal Hordes and unlock nodes that boost boss drops or allow unique-only reward chests.

You grind Nightmare Dungeons and unlock modifiers that guarantee more glyph XP or higher Sigil rarity.

You farm Helltides and unlock better cinder generation or improved mystery chest rolls.

However, such a system would require Blizzard to reduce the amount of loot currently dropping. Diablo 4 simply outputs too many items for meta progression to feel meaningful. A full reward overhaul-less loot, but more control-is actually a widely requested change.

Season 10 proved this point when Chaos Uniques allowed players to earn powerful items through many different activities rather than spamming ladder bosses. That freedom of choice was a huge factor in Season 10's success.

A structured meta progression system would build on that philosophy permanently.

Why not borrow concepts from other genres?

Tower defense elements
Branching map progression
Multi-stage boss gauntlets buy duriel mats
Resource-based excavation or delving systems

Endgame variety is what gives seasons longevity, and Diablo 4 has enormous room to expand in this department.

With a new expansion, there has never been a better time to introduce entirely new systems to sit beside the Pit, Helltides, and seasonal content.

Final Thoughts: A New Era for Diablo 4 Is Almost Here

A Paladin-style class seems almost guaranteed. Reward structure changes feel overdue. Buildcrafting expansions like a Cube system could redefine the meta. Gear diversification through sets and Chaos Armor would give players new goals. And above all else, Diablo 4 needs new, bold, varied endgame content that extends replayability across seasons.

If Blizzard delivers even half of these updates, the next expansion could become the game's biggest moment since launch-and possibly its turning point toward long-term, lasting success.